
Enables the Seek Indulgences interaction with the Head of Faith.This practice strengthens the bonds of our community, though it tends to exclude foreigners. Our faith and our culture are intrinsically linked together.

−50% County Conversion Speed if different culture.+50% County Conversion Speed if same culture.+50% Promote Culture Speed if same faith.We should glorify our sexual desires and seek out opportunities for us to fulfill them. The pleasures of the flesh are sublime in a way that transcends other earthly experiences, bringing us closer to the divine. The great secrets and mysteries of the world are written there, open for all to learn if they know where to look. The night sky is our window into the realm of the divine. Only by devoting ourselves to live simple lives without luxury can we achieve spiritual enlightenment. Materialistic pursuits blind us to the divine truth.


The simple armor of Tier 2 consists of a gameson and a steel helmet. As you can see, he is not wearing any armor at all. The Tier 1 model was mainly based on manuscript illustrations depicting commoners and peasants.
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Generally, the first tier is supposed to represent something like a drafted peasant, the second tier a professional soldier, and the third tier a knight or equivalent.īelow you can see the concept art and 3D models for all 3 Tiers of the Christian Unit. Of course, each model represents a specific tier of army quality so we need to keep this in mind when designing their appearance. Iberian Army UnitsWith Fate of Iberia, we’re adding two new sets of army units representing the Christian and Muslim styles, to be used by Iberian heritage culture. I mean, who isn’t going to be impressed when you start casually throwing around Spanish or Arabic words for obscure medieval clothing items? how much pain it’s going to cause us when making it), and if it fits in with other styles already in the game.Īs a bonus, a lot of nerd points can be earned during this process. In addition to historical accuracy, we also look for things like interesting and unique appearance, how well it would translate to a 3D model (i.e. So we start by collecting all the reference material we can find, put it in an enormous pile and begin forming an idea of what kind of assets we want to add. With Fate of Iberia, we were fortunate that there are quite a few good sources available of how people dressed and looked in the Iberian peninsula during this time.
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In stark contrast to most historical movies and TV shows, we actually at least try to base them on historical examples.

Those of you who are looking to add some Iberian flavor to your courtrooms – fear not, we got you covered with several new court artifacts!Ĭharacter AssetsNils: When designing new clothes, headgear and hairstyles, the first step - unsurprisingly - is to decide how they should look. You might remember a few of the monuments featured in last week's Dev Diary, but this time we will give you a sneak peek into the creation process. Meanwhile, on the environment art side the focus has been on bringing life to the Iberian map. The character art team has brought forth new headgear, clothes and hairstyles for both parties - which you might have seen floating around in the wilds of the web or in the trailer. GoalsWith the Struggle being the main focus of Fate of Iberia, we decided early on that we would put equal attention into the portrayal of both the Muslims and the Christians there. This will be a long one, so grab a hot beverage of your choice and enjoy the ride! Together with Nils ( 3D Character Art Lead) and Joacim ( 3D Environment Art Lead), we are very excited to walk you through some of the new 3D art that you will soon be seeing all over the Iberian Peninsula and the process behind their creation. Hey folks! I’m Lucia, one of the artists on CK3, and I will be your host for today.
